All these different fates were now linked by the common will to live a life in peace.īut now, 19 years after the convocation, the conflict among the shadows is approaching its climax.
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The Bringer, haunted by dreams of shadows and blood, joined a group of free traders that accepted him despite his ambivalent past.
It is not known what happened to the bearer of the Shadow Blade, but one believes that he could not escape his fate and finally became a Shadow. The former guardian of the Phoenix returned to Empyria and started to re-establish the Order of Dawn. The power of the runes ebbed and the rune warriors were freed from the bonds of immortality, but also lost their power. With the disappearance of the Circle its magic also started to fade. Perhaps Craig should have called one of the rune warriors to his aid, but their history was to take a different turn. But Craig’s warriors were hardly able to set anything against the power of the Shadows. His son, Toth Lar, supported by the sorcery schools and his mother Sorvina, became chief Archon and publicly made a pact with the Shadows.īut many Norcaine detested a union with the Externals and under the leadership of the last Dracon Craig Un’Shallach, a rebellion rose against Toth Lar.
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The sorcerer Nazshar brought the Norcaine and the alien Shadows together, enabling them to learn how to use their unusual powers.
While the Light People strengthened their boundaries and proclaimed new laws, a civil war seethed in the reigns of the Dark. And for a short period of time, all people were unified, but because the enemy they once fought together was now eliminated, it did not take long before the feuds between the different factions rose again. The cheers could not be overheard as the yoke of the Circle, which had continuously brought disaster to the world of Eo for almost 500 years, was finally cast off. The Rune Wars ended in the year 15 after the Convocation. Through the awakening of the Phoenix and the destruction of the Circle, They are threatening Eo, the world of SpellForce, already devastated by wars and sundered by intrigues.SpellForce 2: Shadow Wars requires the player to lead the main character and his band of heroes in forging new alliances to combat the invasion of the world. The game allows extensive co-operative campaigns for up to three players online or via a local area network. 'SpellForce 2 – Dragon Storm' for a spectacular game experience!Experience the age of heroes: roleplaying action & realtime strategy in a perfect mix of genres.Mysterious powers arise from darkness and shadow. 'SpellForce 2 – Shadow Wars' and the add-on. SpellForce 2 - Gold Edition features the award-winning SpellForce saga, this special edition contains.
A hero, born of the legendary Shaikan and linked by a life bond with an ancient dragon now holds the fate of the world in his hands! Unite powerful heroes and armies under your banners, as only with joined forces you can combat this threatening doom!. They are threatening Eo, the world of SpellForce, already devastated by wars and sundered by intrigues. The aniversary edition presents the SpellForce 2 – Shadow Wars and the add-on SpellForce 2 – Dragon Storm for a spectacular game experience.About This Game:SpellForce 2 – Anniversary Edition presents the award-winning SpellForce saga hits: “SpellForce 2 – Shadow Wars” and the add-on “SpellForce 2 – Dragon Storm” for a spectacular game experience!Experience the age of heroes: roleplaying action & realtime strategy in a perfect mix of genres.Mysterious powers arise from darkness and shadow. SpellForce 2 – Anniversary Edition is a strategy role-playing video game developed by Phenomic and published by THQ Nordic.